Remake of the classic Berzerk Atari game. Wenn Sie weiterhin unsere Seite verwenden, stimmen Sie automatisch unseren. Each card is a creature with its. Berzerk Games. Gefällt 64 Mal. Venta de juegos digitales para PlayStation 3 en Perú. Puedes adquirirlos de manera rápida y sencilla. Contáctanos para más. BerZerk Ball is challenging free game with simple touch control BerZerk Ball is a crazy ball,the ball speed go crazy more and more by levels and to make it hard.
We have reduced support for legacy browsers.Berzerk ist ein Shoot-'em-up-Arcade-Spiel, das von Stern Electronics entwickelt und Berzerk arcade video game by Stern Electronics, Inc. (). Spiele Berzerk bei Klassik Spiele Arcade (Classic Games Arcade). Remake des klassischen Atari Spiels Bezerk. Shoot the robots in the maze to score. Kongregate free online game Berzerk Ball 2 - Let out some rage on internet geeks and smash them into oblivion! Berzerk Ball 2 is finally he.
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Related games. Chicken Shooting WebGL. Alt of Ctrl WebGL. Bowmastery HTML5. The player controls the 'Humanoid' colored green for player 1 and purple for player 2 and must negotiate a number of robot-filled rooms; each with up to as many as eleven, laser-firing enemy robots.
See All. The action of cutting through hundreds of enemies, fundamental to the Warriors series, is fused together with the dark and gruesome atmosphere of the world of "Berserk", making various heretofore unseen acts possible, such as using a giant man-sized sword to cut enemies in half, as well as smash or send them flying with the "Slash" and "Smash" actions.
Characters: In addition to the main hero, Guts, there are a number of characters you can choose to play. Furthermore, the same familiar cast of Japanese voice actors from the movie trilogy and the new animation series were invited to take part.
See all. Customer reviews. Overall Reviews:. Review Type. The player controls a green stick man. Using a joystick and a firing button that activates a laser-style weapon, the player navigates a simple maze filled with many robots , who fire lasers back at the player character.
A player can be killed by being shot, by running into a robot or an exploding robot, getting electrocuted by the electrified walls of the maze itself, or by being touched by the player's nemesis, Evil Otto.
The function of Evil Otto, represented by a bouncing smiley face, is to quicken the pace of the game.
Otto is unusual, with regard to games of the period, in that he's indestructible. Otto can go through walls with impunity and hunts the player character.
If robots remain in the maze Otto moves slowly, about half as fast as the humanoid, but he speeds up to match the humanoid's speed once all the robots are killed.
Evil Otto moves at exactly the same speed as the player going left and right but he can move faster than the player going up and down; thus, no matter how close Otto is, the player can escape as long as they can avoid moving straight up or down.
The player advances by escaping from the maze through an opening in the far wall. Each robot destroyed is worth 50 points.
If all the robots in the current maze have been destroyed before the player escapes, the player gains ten points per robot.
It has only one controller, but two-player games can be accomplished by alternating at the joystick. As a player's score increases, the colors of the enemy robots change, and the robots can have more bullets on the screen at the same time.
Once they reach the limit of simultaneous on-screen bullets, they cannot fire again until one or more of their bullets detonates; the limit applies to the robots as a group, not as individuals.
A free life can be awarded at 5, or 10, points, set by internal DIP switches , with no extra lives thereafter. There is random robot chatter playing in the background, with phrases usually consisting of "Charge", "Attack", "Kill", "Destroy", "Shoot", or "Get", followed by "The Humanoid", "The intruder", "it", or "the chicken" the last only if the player got the "Chicken, fight like a robot" message from the previous room , creating sentences such as "Attack it", "Get the Humanoid", "Destroy the intruder", "Kill the chicken", and so on.
The speed and pitch of the phrases vary, from deep and slow, to high and fast. Alan McNeil, an employee of Universal Research Laboratories a division of Stern Electronics , had a dream one night involving a black-and-white video game in which he had to fight robots.
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